Saya membalikkan kode sumber, Anda meniadakan input!


36

Terang-terangan rip-off dari rip-off . Pilih mereka itu!

Tugas Anda, jika Anda ingin menerimanya, adalah menulis program / fungsi yang mengeluarkan / mengembalikan input / argumen bilangannya. Bagian yang sulit adalah jika saya membalikkan kode sumber Anda, hasilnya harus bilangan bulat asli yang dinegasikan.

Contohnya

Katakanlah kode sumber Anda ABCdan inputnya 4. Jika saya menulis CBAdan menjalankannya, hasilnya harus -4.

Katakanlah kode sumber Anda ABCdan inputnya -2. Jika saya menulis CBAdan menjalankannya, hasilnya harus 2.

Masukan dari 0dapat memberi 0atau -0, bagaimanapun, jika Anda benar-benar mendukung nol, -0harus memberi 0.


5
Why do we need a copy of the same question?
Christian

5
@Christian That one outputs a constant number (and its negation) whereas this one has to take input and return/negate it. A very different job in a lot of languages.
Adám

5
A yes, now I see the difference. One needs to read VERY carefully
Christian

If using a structured language like C#, are you just reversing lines?
PerpetualJ

@PerpetualJ No, look at the source like list of characters, some of which are line breaks.
Adám

Jawaban:





11

x86 machine code, 3 bytes

C3 D8 F7

The above bytes of code define a function that is a no-op: it simply returns control to the caller. That function is followed by two garbage bytes that will not be executed, since they come after a return—they are in "no man's land". In assembler mnemonics:

ret                     ; C3    
fdiv  st(0), st(7)      ; D8 F7

Okay, so now some troll comes by and reverses the order of the bytes:

F7 D8 C3

These bytes now define a function that takes an integer argument in the EAX register, negates it, and returns control to the caller. In assembler mnemonics:

neg  eax     ; F7 D8
ret          ; C3

So…that was simple. :-)

Note that we can make the "negation" instruction be anything we want, since it is never executed in the "forward" orientation and only executed in the "reversed" orientation. Therefore, we can follow the same pattern to do arbitrarily more complicated stuff. For example, here we take an integer argument in a different register (say, EDI, to follow the System V calling convention commonly used on *nix systems), negate it, and return it in the conventional EAX register:

C3      ret
D8 F7   fdiv  st(0), st(7)      ;  \ garbage bytes that
F8      clc                     ;  | never get executed,
89      .byte 0x89              ;  / so nobody cares

  ↓ ↓

89 F8   mov  eax, edi
F7 D8   neg  eax
C3      ret



6

Whitespace, 48 bytes

S S S N
S N
S T N
T   T   T   T   T   T   N
S T N
N
N
T   S N
T   N
S S T   N
T   T   S S T   T   T   T   T   N
T   S N
S N
S S S 

Letters S (space), T (tab), and N (new-line) added as highlighting only.

Minor modification of my Whitespace answer for the I reverse the source code, you negate the output! challenge.

Try it online or try it online reversed (with raw spaces, tabs and new-lines only).

Explanation:

Utilizing the Exit Program builtin being a short palindrome NNN.
The regular program will:

SSSN   # Push 0 to the stack
SNS    # Duplicate it
TNTT   # Read STDIN as integer, and store it at heap address 0
TTT    # Retrieve the input from heap address 0, and push it to the stack
TNST   # Pop and print the top of the stack as number
NNN    # Exit the program, making everything after it no-ops

The reverse program will:

SSSN   # Push 0 to the stack
SNS    # Duplicate it
TNTT   # Read STDIN as integer, and store it at heap address 0
TTT    # Retrieve the input from heap address 0, and push it to the stack
SSTTN  # Push -1 to the stack
TSSN   # Multiply the top two values on the stack together
TNST   # Pop and print the top of the stack as number
NNN    # Exit the program, making everything after it no-ops

Small additional explanation of pushing a number:

  • First S: Enable Stack Manipulation
  • Second S: Push a number to the stack
  • S or T: Positive/negative respectively
  • Some S/T followed by a trailing N: number in binary, where S=0 and T=1

I.e. SSTTSTSN pushes -10. For the 0 we don't need an explicit S=0, so simply SSSN or SSTN is enough.




5

Brain-Flak, 7 bytes

#)]}{[(

Try it online!

Reversed:

([{}])#

Try it online!

Note: Only works in interpreters that support comments (e.g. works in Rain-Flak, but not in BrainHack)


If we also swap opening/closing brackets instead of just reversing the bytes we can do this in 8 bytes without using comments:

({}[{}])

Try it online!
Try it reversed!


Is this undefined behaviour abuse? I don't think Brain-Flak specification allows such parenthesis.
HighlyRadioactive

@TwilightSparkle The # starts a comment, so the parenthesis in the original version are ignored.
Riley

Oh yeah, I forgot! But it only works in Rain-Flak then(It's the official intepreter though). You will probably need to mention it?
HighlyRadioactive

@TwilightSparkle added a note for clarification. Thanks.
Riley

Fun little challenge: Can you do this without comments if you also swap opening/closing brackets instead of just reversing?
DJMcMayhem



4

MarioLANG, 22 bytes

;:
=#
:)!
--
<(
"
[>
;

Try it online!

He just inputs and outputs the number before he falls to EOF

reversed:

;
>[
"
(<
--
!):
#=
:;

Try it online!

He loops until the input value is 0 and the output value is -input, the he says the number.


4

R, 23 bytes

I decided to give it a go without the comment trick.

Forward

`+`=scan;""+-0;nacs=`+`

Try it online!

Reverse

`+`=scan;0-+"";nacs=`+`

Try it online!

In the forward version + is acting a binary operator, and - is a unary operator.

In the reverse the + becomes unary and the - is binary. So scan function takes the arguments: file="" which means stdin and what=0, which are also defaults. So when the + is unary the first argument is on the right, when it is binary the first argument is on the left.

The

;nacs=`+`

part of the code does nothing really useful, so in a sense my code is not really very much more valid than using the comment trick.


1
This is very smart (+1). We often redefine the R operators to golf bytes, but I think this is the first time I have seen + redefined to be used as both unary and binary. It took me a minute to understand how this was parsed… No other operator name would have done the job.
Robin Ryder


4

Perl 5 (-p), 7 6 bytes

-1 thanks to @primo

$_*=$#

TIO

A comment doesn't change input

#1-=*_$

Negate the input

$_*=-1#

TIO


-1: $_*=$# TIO. Note that the # must be the very last byte of the program, otherwise it will be interpreted as the variable $#, rather than the last index of the array with name <empty>.
primo

1
however i don't understand how it works because trying to print $# gives either an error (if # is not the last character) or nothing
Nahuel Fouilleul

Seems to only work with -p or -n. I suspect the boilerplate has something to do with it...
primo

2
@primo It works because -p/-n adds a ; after the code. Which means that $# is actually $#;: the size of the array @;. If the size of @; changes, the result isn't correct anymore (TIO). Anyway, this is super clever, well done! :)
Dada

that's the explanation could be seen with perl -MO=Deparse -p <(echo -n '$_*=$#'), because it seems perl -MO=Deparse -pe '$_*=$#' adds a newline
Nahuel Fouilleul

4

Gaia, 2 bytes

_@

Try it online!

_	| implicit push input and negate
 @	| push next input OR push last input (when all inputs have been pushed)
	| implicit print TOS

Reversed:

@	| push input
 _	| negate
	| implicit print TOS

4

Backhand, 6 5 bytes

I@-Ov

Try it online! Try it doubled!

Made a little complex due to the nature of the pointer in Backhand. I don't think it's possible to get any shorter haha, turns out I was wrong. This duplicates no instruction and reuses both the input, output and terminate commands between the two programs. Now I think it is optimal, since you need all of the IO-@ commands to work, and in a 4 byte program you can only execute two of those commands.

Explanation:

The pointer in Backhand moves at three cells a tick and bounces off the boundaries of the cell, which means the general logic is overlapping. However you can manipulate this speed with the v and ^ commands.

The original program executes the instructions IO-@, which is input as number, output as number, subtract, terminate. Obviously the subtract is superfluous. In the code these are:

I@-Ov
^  ^    Reflect
  ^     Reflect again
 ^

The reversed program executes v-I-vO-@. The v reduces the pointer steps between ticks, and the - subtracts from the bottom of the stack, which is implicitly zero. The extra - commands do nothing. The program executes like

vO-@I
v       Reduce pointer speed to 2
  -     Subtract zero from zero
    I   Get input as number and reflect off boundary
  -     Subtract input from zero
v       Reduce pointer speed to 1
 O      Output as number
  -     Subtract zero from zero
   @    Terminate



3

R, 14 bytes

scan()#)(nacs-

Try it online!

A full program that reads a number, or reads and negates a number. The reverse functionality is protected by an inline comment


Your brackets are the wrong way around in the commented part.
Aaron Hayman

@AaronHayman thanks!
Nick Kennedy

3

Python 3, 22 14 bytes

int#__bus__. 0

Try it online!

Uses the int class's constructor and a built-in pseudo-private method.


Huh. Why is the space before the attribute mandatory?
Jo King

2
@JoKing 0. would be interpreted as a number, which is followed by a symbol
attinat

2

05AB1E, 2 bytes

(I

Try it online!

Reversed

(    negates nothing
  I  pushes input

I    pushes input
  (  negates input

It is supposed to only negate the input in one direction, leaving it as-is in the other. Clearly, 1-character solution cannot be valid.
Adám

My bad, I misunderstood
jasanborn


2

APL (Dyalog Unicode), 13 3 bytes

-∘0

Try it online!

Trivial answer. Returns arg or ¯arg.

Saved 10 bytes by not being dumb (thanks Adám).

Altered the resulting 3-byter to a more fitting function.


Whoa, this can be done trivially in three bytes!
Adám

Interestingly, you already have a 3-byte answer embedded as a substring of this.
Adám

@Adám yeah, I knew there was a simple answer in there somewhere. Thanks.
J. Sallé


2

><>, 5 4 bytes

n-r0

uses stack initialisation with the -v option, put your input variable there.

Try it online!

Or try the reversal

Explanation

n       Prints whatever is on the stack as a number
 -      Subtract the top 2 elements on the stack.
        There aren't 2 elements, so it crashes.
  r0    Never gets executed

or reversed:

0       Push a 0 onto the stack
 r      reverse the stack (now 0, -v)
  -     Subtract top 2 elements and push result (0-v, ie negated)
   n    Print as number
        The code wraps around and executes again. 
        It crashes on the - as there is only one
        item on the stack: 0.

2

Stack Cats -mn, 2 bytes

-X

Try it online!

Try the reverse!

Explanation

Turns out this is actually a lot easier than the previous challenge in Stack Cats. The full program (after applying -m) here is -X-. X is used to swap the stacks left and right of the tape head, i.e. it doesn't affect the initial stack at all, so we can ignore it. But then the program is effectively just -- (negate the top of the stack twice), which does nothing.

For the inverse program, applying -m gives X-X. Again, X does nothing, so the program is effectively just -, which negates the top of the stack.

The only other 2-byte solution is -=, but it's virtually the same. The only difference is that = swaps only the tops of the adjacent stacks, not the entire stacks.

But again, using -m feels a bit like cheating, so below is a solution that uses a fully mirrored program.


Stack Cats -n, 7 bytes

:I<->I:

Try it online!

Try the reverse!

Explanation

The considerations from the previous answer still apply: any valid solution needs to use the paired characters and I. The six possible solutions (included in the TIO link) are all virtually the same. - and _ are equivalent in this program, and : can be replaced by | or T (which do the same for non-zero inputs and coincidentally also work for zero inputs). I've just picked this one to explain because it's easiest.

So remember that the initial stack holds the input on top of a -1 (on top of infinitely many zeros) whereas all the other stacks along the tape only hold zeros. Stack Cats also has the property that any even-length program does nothing (provided it terminates, but we can't use loops for this challenge anyway). The same is then obviously true for any odd-length program whose centre character does nothing... let's see:

:    Swap the input with the -1 below.
I    Move the -1 one stack to the left and turn it into +1.
<    Move another stack left (without taking the value).
-    Negate the zero on top of that stack (i.e. do nothing).

Therefore, the second half of the program exactly undoes the first half and we end up with the input on top of a -1 again.

The inverse program is :I>-<I:. Let's see how that changes things:

:    Swap the input with the -1 below.
I    Move the -1 one stack to the left and turn it into +1.
>    Move one stack right, i.e. back onto the initial stack which still holds the input.
-    Negate the input.
<    Move back to the left where we've parked the 1.
I    Move that 1 back onto the initial stack and turn it back into a -1.
:    Swap the -1 below the negated input to act as an EOF marker.

2

Batch, 34 bytes

@ECHO.%1 2>MER@
@REM>2 1%=-aa/TES@

Echoes (ECHO.) the input (%1). The rest of the first line technically redirects STDERR to a file called MER@, but this isn't impactful.
Second line is commented out (REM...).

Reversed

@SET/aa-=%1 2>MER@
@REM>2 1%.OHCE@

Uses the arithmetic mode of the set command (SET /a) to subtract (-=) the input (%1) from an undefined variable (a) which is equivalent to 0 - input. Again, the rest of the first line technically redirects STDERR to a file called MER@, but this isn't impactful.
Second line is commented out (REM...).


This looks interesting. Care to explain?
Adám

@Adám Added an explanation, and also realised that I had the programs around backwards.
Οurous

2

Brachylog, 2 bytes

&ṅ

Brachylog implicitly inputs from the left and outputs from the right.
& ignores anything to the left and passes the input to the function rightwards.
constrains each side of it to be negated versions of each other.

Try it online


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