Berikut ini adalah perluasan jawaban Michael Speer untuk mengambil beberapa langkah lebih jauh:
Dekorator metode instan yang mengambil argumen dan bertindak pada fungsi dengan argumen dan nilai kembali.
class Test(object):
"Prints if x == y. Throws an error otherwise."
def __init__(self, x):
self.x = x
def _outer_decorator(y):
def _decorator(foo):
def magic(self, *args, **kwargs) :
print("start magic")
if self.x == y:
return foo(self, *args, **kwargs)
else:
raise ValueError("x ({}) != y ({})".format(self.x, y))
print("end magic")
return magic
return _decorator
@_outer_decorator(y=3)
def bar(self, *args, **kwargs) :
print("normal call")
print("args: {}".format(args))
print("kwargs: {}".format(kwargs))
return 27
Lalu
In [2]:
test = Test(3)
test.bar(
13,
'Test',
q=9,
lollipop=[1,2,3]
)
start magic
normal call
args: (13, 'Test')
kwargs: {'q': 9, 'lollipop': [1, 2, 3]}
Out[2]:
27
In [3]:
test = Test(4)
test.bar(
13,
'Test',
q=9,
lollipop=[1,2,3]
)
start magic
---------------------------------------------------------------------------
ValueError Traceback (most recent call last)
<ipython-input-3-576146b3d37e> in <module>()
4 'Test',
5 q=9,
----> 6 lollipop=[1,2,3]
7 )
<ipython-input-1-428f22ac6c9b> in magic(self, *args, **kwargs)
11 return foo(self, *args, **kwargs)
12 else:
---> 13 raise ValueError("x ({}) != y ({})".format(self.x, y))
14 print("end magic")
15 return magic
ValueError: x (4) != y (3)