Oke, mungkin saya sedikit terlalu keras pada dokumentasi Android, karena memang memiliki beberapa informasi yang berguna, tetapi sayangnya tidak ada yang ditautkan setRetainInstance()
. Dari halaman tentang fragmen
Catatan: Setiap fragmen memerlukan pengenal unik yang dapat digunakan sistem untuk memulihkan fragmen jika aktivitas dimulai ulang (dan yang dapat Anda gunakan untuk menangkap fragmen untuk melakukan transaksi, seperti menghapusnya). Ada tiga cara untuk memberikan ID untuk sebuah fragmen:
- Berikan atribut android: id dengan ID unik.
- Berikan atribut android: tag dengan string unik.
- Jika Anda tidak memberikan salah satu dari dua sebelumnya, sistem akan menggunakan ID tampilan penampung.
Ini sangat menyiratkan bahwa jika Anda melakukannya setContentView(R.layout.whatever)
di Activity.onCreated()
dan tata letak tersebut berisi fragmen dengan setRetainInstance(true)
, maka saat aktivitas dibuat ulang, aktivitas tersebut akan dicari lagi menggunakan id atau tagnya.
Kedua, untuk fragmen tanpa UI, dinyatakan
Untuk menambahkan fragmen tanpa UI, tambahkan fragmen dari aktivitas menggunakan add (Fragment, String) (yang menyediakan string "tag" unik untuk fragmen tersebut, bukan ID tampilan). Ini menambahkan fragmen, tetapi, karena tidak terkait dengan tampilan dalam layout aktivitas, ia tidak menerima panggilan ke onCreateView (). Jadi, Anda tidak perlu menerapkan metode itu.
Dan tautan dokumen ke contoh yang sangat bagus - FragmentRetainInstance.java
yang telah saya reproduksi di bawah ini demi kenyamanan Anda. Itu persis seperti yang saya spekulasi adalah jawaban dalam pertanyaan saya ( if (...findFragmentByTag() == null) { ...
).
Akhirnya, saya membuat aktivitas pengujian saya sendiri untuk melihat dengan tepat fungsi apa yang dipanggil. Ini menghasilkan ini, ketika Anda mulai dalam potret dan memutar ke lanskap. Kode di bawah.
(Ini diedit sedikit agar lebih mudah dibaca.)
TestActivity@415a4a30: this()
TestActivity@415a4a30: onCreate()
TestActivity@415a4a30: Existing fragment not found.
TestFragment{41583008}: this() TestFragment{41583008}
TestFragment{41583008}: onAttach(TestActivity@415a4a30)
TestFragment{41583008}: onCreate()
TestFragment{41583008}: onCreateView()
TestFragment{41583008}: onActivityCreated()
TestActivity@415a4a30: onStart()
TestFragment{41583008}: onStart()
TestActivity@415a4a30: onResume()
TestFragment{41583008}: onResume()
<rotate device>
TestFragment{41583008}: onPause()
TestActivity@415a4a30: onPause()
TestFragment{41583008}: onStop()
TestActivity@415a4a30: onStop()
TestFragment{41583008}: onDestroyView()
TestFragment{41583008}: onDetach()
TestActivity@415a4a30: onDestroy()
TestActivity@415a3380: this()
TestFragment{41583008}: onAttach(TestActivity@415a3380)
TestActivity@415a3380: onCreate()
TestActivity@415a3380: Existing fragment found.
TestFragment{41583008}: onCreateView()
TestFragment{41583008}: onActivityCreated()
TestActivity@415a3380: onStart()
TestFragment{41583008}: onStart()
TestActivity@415a3380: onResume()
TestFragment{41583008}: onResume()
Perhatikan bahwa dokumentasi Android salah: fragmen tanpa UI memang menerima panggilan ke onCreateView()
tetapi bebas untuk dikembalikan null
.
Kode sumber untuk TestActivity
/TestFragment
import android.app.Activity;
import android.app.Fragment;
import android.app.FragmentTransaction;
import android.os.Bundle;
import android.util.Log;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.widget.TextView;
import com.concentriclivers.ss.R;
// An activity for understanding Android lifecycle events.
public class TestActivity extends Activity
{
private static final String TAG = TestActivity.class.getSimpleName();
public TestActivity()
{
super();
Log.d(TAG, this + ": this()");
}
protected void finalize() throws Throwable
{
super.finalize();
Log.d(TAG, this + ": finalize()");
}
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
Log.d(TAG, this + ": onCreate()");
TextView tv = new TextView(this);
tv.setText("Hello world");
setContentView(tv);
if (getFragmentManager().findFragmentByTag("test_fragment") == null)
{
Log.d(TAG, this + ": Existing fragment not found.");
FragmentTransaction ft = getFragmentManager().beginTransaction();
ft.add(new TestFragment(), "test_fragment").commit();
}
else
{
Log.d(TAG, this + ": Existing fragment found.");
}
}
@Override
public void onStart()
{
super.onStart();
Log.d(TAG, this + ": onStart()");
}
@Override
public void onResume()
{
super.onResume();
Log.d(TAG, this + ": onResume()");
}
@Override
public void onPause()
{
super.onPause();
Log.d(TAG, this + ": onPause()");
}
@Override
public void onStop()
{
super.onStop();
Log.d(TAG, this + ": onStop()");
}
@Override
public void onDestroy()
{
super.onDestroy();
Log.d(TAG, this + ": onDestroy()");
}
public static class TestFragment extends Fragment
{
private static final String TAG = TestFragment.class.getSimpleName();
public TestFragment()
{
super();
Log.d(TAG, this + ": this() " + this);
}
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
Log.d(TAG, this + ": onCreate()");
setRetainInstance(true);
}
@Override
public void onAttach(final Activity activity)
{
super.onAttach(activity);
Log.d(TAG, this + ": onAttach(" + activity + ")");
}
@Override
public void onActivityCreated(Bundle savedInstanceState)
{
super.onActivityCreated(savedInstanceState);
Log.d(TAG, this + ": onActivityCreated()");
}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState)
{
Log.d(TAG, this + ": onCreateView()");
return null;
}
@Override
public void onViewCreated(View view, Bundle savedInstanceState)
{
super.onViewCreated(view, savedInstanceState);
Log.d(TAG, this + ": onViewCreated()");
}
@Override
public void onDestroyView()
{
super.onDestroyView();
Log.d(TAG, this + ": onDestroyView()");
}
@Override
public void onDetach()
{
super.onDetach();
Log.d(TAG, this + ": onDetach()");
}
@Override
public void onStart()
{
super.onStart();
Log.d(TAG, this + ": onStart()");
}
@Override
public void onResume()
{
super.onResume();
Log.d(TAG, this + ": onResume()");
}
@Override
public void onPause()
{
super.onPause();
Log.d(TAG, this + ": onPause()");
}
@Override
public void onStop()
{
super.onStop();
Log.d(TAG, this + ": onStop()");
}
@Override
public void onDestroy()
{
super.onDestroy();
Log.d(TAG, this + ": onDestroy()");
}
}
}
Kode sumber untuk FragmentRetainInstance.java
(mulai API 16):
/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.example.android.apis.app;
import com.example.android.apis.R;
import android.app.Activity;
import android.app.Fragment;
import android.app.FragmentManager;
import android.os.Bundle;
import android.view.LayoutInflater;
import android.view.View;
import android.view.ViewGroup;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.ProgressBar;
/**
* This example shows how you can use a Fragment to easily propagate state
* (such as threads) across activity instances when an activity needs to be
* restarted due to, for example, a configuration change. This is a lot
* easier than using the raw Activity.onRetainNonConfiguratinInstance() API.
*/
public class FragmentRetainInstance extends Activity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// First time init, create the UI.
if (savedInstanceState == null) {
getFragmentManager().beginTransaction().add(android.R.id.content,
new UiFragment()).commit();
}
}
/**
* This is a fragment showing UI that will be updated from work done
* in the retained fragment.
*/
public static class UiFragment extends Fragment {
RetainedFragment mWorkFragment;
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View v = inflater.inflate(R.layout.fragment_retain_instance, container, false);
// Watch for button clicks.
Button button = (Button)v.findViewById(R.id.restart);
button.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
mWorkFragment.restart();
}
});
return v;
}
@Override
public void onActivityCreated(Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
FragmentManager fm = getFragmentManager();
// Check to see if we have retained the worker fragment.
mWorkFragment = (RetainedFragment)fm.findFragmentByTag("work");
// If not retained (or first time running), we need to create it.
if (mWorkFragment == null) {
mWorkFragment = new RetainedFragment();
// Tell it who it is working with.
mWorkFragment.setTargetFragment(this, 0);
fm.beginTransaction().add(mWorkFragment, "work").commit();
}
}
}
/**
* This is the Fragment implementation that will be retained across
* activity instances. It represents some ongoing work, here a thread
* we have that sits around incrementing a progress indicator.
*/
public static class RetainedFragment extends Fragment {
ProgressBar mProgressBar;
int mPosition;
boolean mReady = false;
boolean mQuiting = false;
/**
* This is the thread that will do our work. It sits in a loop running
* the progress up until it has reached the top, then stops and waits.
*/
final Thread mThread = new Thread() {
@Override
public void run() {
// We'll figure the real value out later.
int max = 10000;
// This thread runs almost forever.
while (true) {
// Update our shared state with the UI.
synchronized (this) {
// Our thread is stopped if the UI is not ready
// or it has completed its work.
while (!mReady || mPosition >= max) {
if (mQuiting) {
return;
}
try {
wait();
} catch (InterruptedException e) {
}
}
// Now update the progress. Note it is important that
// we touch the progress bar with the lock held, so it
// doesn't disappear on us.
mPosition++;
max = mProgressBar.getMax();
mProgressBar.setProgress(mPosition);
}
// Normally we would be doing some work, but put a kludge
// here to pretend like we are.
synchronized (this) {
try {
wait(50);
} catch (InterruptedException e) {
}
}
}
}
};
/**
* Fragment initialization. We way we want to be retained and
* start our thread.
*/
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Tell the framework to try to keep this fragment around
// during a configuration change.
setRetainInstance(true);
// Start up the worker thread.
mThread.start();
}
/**
* This is called when the Fragment's Activity is ready to go, after
* its content view has been installed; it is called both after
* the initial fragment creation and after the fragment is re-attached
* to a new activity.
*/
@Override
public void onActivityCreated(Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
// Retrieve the progress bar from the target's view hierarchy.
mProgressBar = (ProgressBar)getTargetFragment().getView().findViewById(
R.id.progress_horizontal);
// We are ready for our thread to go.
synchronized (mThread) {
mReady = true;
mThread.notify();
}
}
/**
* This is called when the fragment is going away. It is NOT called
* when the fragment is being propagated between activity instances.
*/
@Override
public void onDestroy() {
// Make the thread go away.
synchronized (mThread) {
mReady = false;
mQuiting = true;
mThread.notify();
}
super.onDestroy();
}
/**
* This is called right before the fragment is detached from its
* current activity instance.
*/
@Override
public void onDetach() {
// This fragment is being detached from its activity. We need
// to make sure its thread is not going to touch any activity
// state after returning from this function.
synchronized (mThread) {
mProgressBar = null;
mReady = false;
mThread.notify();
}
super.onDetach();
}
/**
* API for our UI to restart the progress thread.
*/
public void restart() {
synchronized (mThread) {
mPosition = 0;
mThread.notify();
}
}
}
}