Saya telah menemukan solusi baru, berbeda dari yang lain yang pernah saya lihat, dengan menonaktifkan zoom iOS asli, dan sebagai gantinya menerapkan fungsi zoom di JavaScript.
Latar belakang yang sangat baik tentang berbagai solusi lain untuk masalah zoom / orientasi adalah oleh Sérgio Lopes: Perbaikan untuk bug zoom iOS yang terkenal pada perubahan orientasi ke potret .
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<meta name="viewport" id="viewport" content="user-scalable=no,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0" />
<title>Robocat mobile Safari zoom fix</title>
<style>
body {
padding: 0;
margin: 0;
}
#container {
-webkit-transform-origin: 0px 0px;
-webkit-transform: scale3d(1,1,1);
/* shrink-to-fit needed so can measure width of container http://stackoverflow.com/questions/450903/make-css-div-width-equal-to-contents */
display: inline-block;
*display: inline;
*zoom: 1;
}
#zoomfix {
opacity: 0;
position: absolute;
z-index: -1;
top: 0;
left: 0;
}
</style>
</head>
<body>
<input id="zoomfix" disabled="1" tabIndex="-1">
<div id="container">
<style>
table {
counter-reset: row cell;
background-image: url(http://upload.wikimedia.org/wikipedia/commons/3/38/JPEG_example_JPG_RIP_010.jpg);
}
tr {
counter-increment: row;
}
td:before {
counter-increment: cell;
color: white;
font-weight: bold;
content: "row" counter(row) ".cell" counter(cell);
}
</style>
<table cellspacing="10">
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</table>
</div>
<script>
(function() {
var viewportScale = 1;
var container = document.getElementById('container');
var scale, originX, originY, relativeOriginX, relativeOriginY, windowW, windowH, containerW, containerH, resizeTimer, activeElement;
document.addEventListener('gesturestart', function(event) {
scale = null;
originX = event.pageX;
originY = event.pageY;
relativeOriginX = (originX - window.pageXOffset) / window.innerWidth;
relativeOriginY = (originY - window.pageYOffset) / window.innerHeight;
windowW = window.innerWidth;
windowH = window.innerHeight;
containerW = container.offsetWidth;
containerH = container.offsetHeight;
});
document.addEventListener('gesturechange', function(event) {
event.preventDefault();
if (originX && originY && event.scale && event.pageX && event.pageY) {
scale = event.scale;
var newWindowW = windowW / scale;
if (newWindowW > containerW) {
scale = windowW / containerW;
}
var newWindowH = windowH / scale;
if (newWindowH > containerH) {
scale = windowH / containerH;
}
if (viewportScale * scale < 0.1) {
scale = 0.1/viewportScale;
}
if (viewportScale * scale > 10) {
scale = 10/viewportScale;
}
container.style.WebkitTransformOrigin = originX + 'px ' + originY + 'px';
container.style.WebkitTransform = 'scale3d(' + scale + ',' + scale + ',1)';
}
});
document.addEventListener('gestureend', function() {
if (scale && (scale < 0.95 || scale > 1.05)) {
viewportScale *= scale;
scale = null;
container.style.WebkitTransform = '';
container.style.WebkitTransformOrigin = '';
document.getElementById('viewport').setAttribute('content', 'user-scalable=no,initial-scale=' + viewportScale + ',minimum-scale=' + viewportScale + ',maximum-scale=' + viewportScale);
document.body.style.WebkitTransform = 'scale3d(1,1,1)';
// Without zoomfix focus, after changing orientation and zoom a few times, the iOS viewport scale functionality sometimes locks up (and completely stops working).
// The reason I thought this hack would work is because showing the keyboard is the only way to affect the viewport sizing, which forces the viewport to resize (even though the keyboard doesn't actually get time to open!).
// Also discovered another amazing side effect: if you have no meta viewport element, and focus()/blur() in gestureend, zoom is disabled!! Wow!
var zoomfix = document.getElementById('zoomfix');
zoomfix.disabled = false;
zoomfix.focus();
zoomfix.blur();
setTimeout(function() {
zoomfix.disabled = true;
window.scrollTo(originX - relativeOriginX * window.innerWidth, originY - relativeOriginY * window.innerHeight);
// This forces a repaint. repaint *intermittently* fails to redraw correctly, and this fixes the problem.
document.body.style.WebkitTransform = '';
}, 0);
}
});
})();
</script>
</body>
</html>
Ini dapat ditingkatkan, tetapi untuk kebutuhan saya, ini menghindari kelemahan utama yang terjadi dengan semua solusi lain yang telah saya lihat. Sejauh ini saya baru mengujinya menggunakan Safari seluler di iPad 2 dengan iOS4.
Fokus () / blur () adalah solusi untuk mencegah penguncian sesekali fungsi zoom yang dapat terjadi setelah mengubah orientasi dan melakukan zoom beberapa kali.
Menyetel document.body.style memaksa pengecatan ulang layar penuh, yang menghindari masalah sesekali ketika pengecatan ulang gagal parah setelah zoom.