Saya memiliki data biner dalam variabel char yang tidak ditandatangani. Saya perlu mengubahnya menjadi PEM base64 di c. Saya melihat di perpustakaan openssl tetapi saya tidak dapat menemukan fungsi apa pun. Apakah ada yang punya ide?
Saya memiliki data biner dalam variabel char yang tidak ditandatangani. Saya perlu mengubahnya menjadi PEM base64 di c. Saya melihat di perpustakaan openssl tetapi saya tidak dapat menemukan fungsi apa pun. Apakah ada yang punya ide?
Jawaban:
Inilah yang saya gunakan:
#include <stdint.h>
#include <stdlib.h>
static char encoding_table[] = {'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H',
'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X',
'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n',
'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
'w', 'x', 'y', 'z', '0', '1', '2', '3',
'4', '5', '6', '7', '8', '9', '+', '/'};
static char *decoding_table = NULL;
static int mod_table[] = {0, 2, 1};
char *base64_encode(const unsigned char *data,
size_t input_length,
size_t *output_length) {
*output_length = 4 * ((input_length + 2) / 3);
char *encoded_data = malloc(*output_length);
if (encoded_data == NULL) return NULL;
for (int i = 0, j = 0; i < input_length;) {
uint32_t octet_a = i < input_length ? (unsigned char)data[i++] : 0;
uint32_t octet_b = i < input_length ? (unsigned char)data[i++] : 0;
uint32_t octet_c = i < input_length ? (unsigned char)data[i++] : 0;
uint32_t triple = (octet_a << 0x10) + (octet_b << 0x08) + octet_c;
encoded_data[j++] = encoding_table[(triple >> 3 * 6) & 0x3F];
encoded_data[j++] = encoding_table[(triple >> 2 * 6) & 0x3F];
encoded_data[j++] = encoding_table[(triple >> 1 * 6) & 0x3F];
encoded_data[j++] = encoding_table[(triple >> 0 * 6) & 0x3F];
}
for (int i = 0; i < mod_table[input_length % 3]; i++)
encoded_data[*output_length - 1 - i] = '=';
return encoded_data;
}
unsigned char *base64_decode(const char *data,
size_t input_length,
size_t *output_length) {
if (decoding_table == NULL) build_decoding_table();
if (input_length % 4 != 0) return NULL;
*output_length = input_length / 4 * 3;
if (data[input_length - 1] == '=') (*output_length)--;
if (data[input_length - 2] == '=') (*output_length)--;
unsigned char *decoded_data = malloc(*output_length);
if (decoded_data == NULL) return NULL;
for (int i = 0, j = 0; i < input_length;) {
uint32_t sextet_a = data[i] == '=' ? 0 & i++ : decoding_table[data[i++]];
uint32_t sextet_b = data[i] == '=' ? 0 & i++ : decoding_table[data[i++]];
uint32_t sextet_c = data[i] == '=' ? 0 & i++ : decoding_table[data[i++]];
uint32_t sextet_d = data[i] == '=' ? 0 & i++ : decoding_table[data[i++]];
uint32_t triple = (sextet_a << 3 * 6)
+ (sextet_b << 2 * 6)
+ (sextet_c << 1 * 6)
+ (sextet_d << 0 * 6);
if (j < *output_length) decoded_data[j++] = (triple >> 2 * 8) & 0xFF;
if (j < *output_length) decoded_data[j++] = (triple >> 1 * 8) & 0xFF;
if (j < *output_length) decoded_data[j++] = (triple >> 0 * 8) & 0xFF;
}
return decoded_data;
}
void build_decoding_table() {
decoding_table = malloc(256);
for (int i = 0; i < 64; i++)
decoding_table[(unsigned char) encoding_table[i]] = i;
}
void base64_cleanup() {
free(decoding_table);
}
Perlu diingat bahwa ini tidak melakukan pengecekan kesalahan saat decoding - data yang disandikan bukan basis 64 akan diproses.
*output_length = ((input_length - 1) / 3) * 4 + 4;
di awal base64_encode.
build_decoding_table
. encoding_table[64]
untuk encoding_table[255]
tidak ada.
Saya tahu pertanyaan ini sudah cukup lama, tetapi saya semakin bingung dengan jumlah solusi yang diberikan - masing-masing dari mereka mengklaim lebih cepat dan lebih baik. Saya mengumpulkan sebuah proyek di github untuk membandingkan encoder dan decoder base64: https://github.com/gaspardpetit/base64/
Pada titik ini, saya belum membatasi diri pada algoritma C - jika satu implementasi berkinerja baik dalam C ++, dapat dengan mudah di-backport ke C. Juga tes dilakukan menggunakan Visual Studio 2015. Jika seseorang ingin memperbarui jawaban ini dengan hasil dari dentang / gcc, jadilah tamuku.
ENCODERS TERCEPAT: Dua implementasi encoder tercepat yang saya temukan adalah Jouni Malinen di http://web.mit.edu/freebsd/head/contrib/wpa/src/utils/base64.c dan Apache di https://opensource.apple .com / source / QuickTimeStreamingServer / QuickTimeStreamingServer-452 / CommonUtilitiesLib / base64.c .
Inilah saatnya (dalam mikrodetik) untuk menyandikan 32 ribu data menggunakan berbagai algoritma yang telah saya uji sampai sekarang:
jounimalinen 25.1544
apache 25.5309
NibbleAndAHalf 38.4165
internetsoftwareconsortium 48.2879
polfosol 48.7955
wikibooks_org_c 51.9659
gnome 74.8188
elegantdice 118.899
libb64 120.601
manuelmartinez 120.801
arduino 126.262
daedalusalpha 126.473
CppCodec 151.866
wikibooks_org_cpp 343.2
adp_gmbh 381.523
LihO 406.693
libcurl 3246.39
user152949 4828.21
(Solusi René Nyffenegger, dikreditkan dalam jawaban lain untuk pertanyaan ini, tercantum di sini sebagai adp_gmbh).
Inilah yang dari Jouni Malinen yang sedikit saya modifikasi untuk mengembalikan string std :::
/*
* Base64 encoding/decoding (RFC1341)
* Copyright (c) 2005-2011, Jouni Malinen <j@w1.fi>
*
* This software may be distributed under the terms of the BSD license.
* See README for more details.
*/
// 2016-12-12 - Gaspard Petit : Slightly modified to return a std::string
// instead of a buffer allocated with malloc.
#include <string>
static const unsigned char base64_table[65] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
/**
* base64_encode - Base64 encode
* @src: Data to be encoded
* @len: Length of the data to be encoded
* @out_len: Pointer to output length variable, or %NULL if not used
* Returns: Allocated buffer of out_len bytes of encoded data,
* or empty string on failure
*/
std::string base64_encode(const unsigned char *src, size_t len)
{
unsigned char *out, *pos;
const unsigned char *end, *in;
size_t olen;
olen = 4*((len + 2) / 3); /* 3-byte blocks to 4-byte */
if (olen < len)
return std::string(); /* integer overflow */
std::string outStr;
outStr.resize(olen);
out = (unsigned char*)&outStr[0];
end = src + len;
in = src;
pos = out;
while (end - in >= 3) {
*pos++ = base64_table[in[0] >> 2];
*pos++ = base64_table[((in[0] & 0x03) << 4) | (in[1] >> 4)];
*pos++ = base64_table[((in[1] & 0x0f) << 2) | (in[2] >> 6)];
*pos++ = base64_table[in[2] & 0x3f];
in += 3;
}
if (end - in) {
*pos++ = base64_table[in[0] >> 2];
if (end - in == 1) {
*pos++ = base64_table[(in[0] & 0x03) << 4];
*pos++ = '=';
}
else {
*pos++ = base64_table[((in[0] & 0x03) << 4) |
(in[1] >> 4)];
*pos++ = base64_table[(in[1] & 0x0f) << 2];
}
*pos++ = '=';
}
return outStr;
}
DECODERS TERCEPAT: Berikut adalah hasil decoding dan saya harus mengakui bahwa saya sedikit terkejut:
polfosol 45.2335
wikibooks_org_c 74.7347
apache 77.1438
libb64 100.332
gnome 114.511
manuelmartinez 126.579
elegantdice 138.514
daedalusalpha 151.561
jounimalinen 206.163
arduino 335.95
wikibooks_org_cpp 350.437
CppCodec 526.187
internetsoftwareconsortium 862.833
libcurl 1280.27
LihO 1852.4
adp_gmbh 1934.43
user152949 5332.87
Cuplikan Polfosol dari cuplikan decode base64 di c ++ adalah yang tercepat dengan faktor hampir 2x.
Berikut adalah kode demi kelengkapan:
static const int B64index[256] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 63, 62, 62, 63, 52, 53, 54, 55,
56, 57, 58, 59, 60, 61, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 5, 6,
7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 0,
0, 0, 0, 63, 0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51 };
std::string b64decode(const void* data, const size_t len)
{
unsigned char* p = (unsigned char*)data;
int pad = len > 0 && (len % 4 || p[len - 1] == '=');
const size_t L = ((len + 3) / 4 - pad) * 4;
std::string str(L / 4 * 3 + pad, '\0');
for (size_t i = 0, j = 0; i < L; i += 4)
{
int n = B64index[p[i]] << 18 | B64index[p[i + 1]] << 12 | B64index[p[i + 2]] << 6 | B64index[p[i + 3]];
str[j++] = n >> 16;
str[j++] = n >> 8 & 0xFF;
str[j++] = n & 0xFF;
}
if (pad)
{
int n = B64index[p[L]] << 18 | B64index[p[L + 1]] << 12;
str[str.size() - 1] = n >> 16;
if (len > L + 2 && p[L + 2] != '=')
{
n |= B64index[p[L + 2]] << 6;
str.push_back(n >> 8 & 0xFF);
}
}
return str;
}
char* outStr
parameter lain dan tulis ke buffer itu alih-alih mengembalikan std::string
jika Anda mau, itu sepele untuk dilakukan. Sebelum saya memposting ini, sudah ada dua jawaban C ++ dengan upvotes di sini.
Tetapi Anda juga dapat melakukannya di openssl ( openssl enc
perintah melakukannya ....), lihat BIO_f_base64()
fungsinya
Inilah solusi saya menggunakan OpenSSL.
/* A BASE-64 ENCODER AND DECODER USING OPENSSL */
#include <openssl/pem.h>
#include <string.h> //Only needed for strlen().
char *base64encode (const void *b64_encode_this, int encode_this_many_bytes){
BIO *b64_bio, *mem_bio; //Declares two OpenSSL BIOs: a base64 filter and a memory BIO.
BUF_MEM *mem_bio_mem_ptr; //Pointer to a "memory BIO" structure holding our base64 data.
b64_bio = BIO_new(BIO_f_base64()); //Initialize our base64 filter BIO.
mem_bio = BIO_new(BIO_s_mem()); //Initialize our memory sink BIO.
BIO_push(b64_bio, mem_bio); //Link the BIOs by creating a filter-sink BIO chain.
BIO_set_flags(b64_bio, BIO_FLAGS_BASE64_NO_NL); //No newlines every 64 characters or less.
BIO_write(b64_bio, b64_encode_this, encode_this_many_bytes); //Records base64 encoded data.
BIO_flush(b64_bio); //Flush data. Necessary for b64 encoding, because of pad characters.
BIO_get_mem_ptr(mem_bio, &mem_bio_mem_ptr); //Store address of mem_bio's memory structure.
BIO_set_close(mem_bio, BIO_NOCLOSE); //Permit access to mem_ptr after BIOs are destroyed.
BIO_free_all(b64_bio); //Destroys all BIOs in chain, starting with b64 (i.e. the 1st one).
BUF_MEM_grow(mem_bio_mem_ptr, (*mem_bio_mem_ptr).length + 1); //Makes space for end null.
(*mem_bio_mem_ptr).data[(*mem_bio_mem_ptr).length] = '\0'; //Adds null-terminator to tail.
return (*mem_bio_mem_ptr).data; //Returns base-64 encoded data. (See: "buf_mem_st" struct).
}
char *base64decode (const void *b64_decode_this, int decode_this_many_bytes){
BIO *b64_bio, *mem_bio; //Declares two OpenSSL BIOs: a base64 filter and a memory BIO.
char *base64_decoded = calloc( (decode_this_many_bytes*3)/4+1, sizeof(char) ); //+1 = null.
b64_bio = BIO_new(BIO_f_base64()); //Initialize our base64 filter BIO.
mem_bio = BIO_new(BIO_s_mem()); //Initialize our memory source BIO.
BIO_write(mem_bio, b64_decode_this, decode_this_many_bytes); //Base64 data saved in source.
BIO_push(b64_bio, mem_bio); //Link the BIOs by creating a filter-source BIO chain.
BIO_set_flags(b64_bio, BIO_FLAGS_BASE64_NO_NL); //Don't require trailing newlines.
int decoded_byte_index = 0; //Index where the next base64_decoded byte should be written.
while ( 0 < BIO_read(b64_bio, base64_decoded+decoded_byte_index, 1) ){ //Read byte-by-byte.
decoded_byte_index++; //Increment the index until read of BIO decoded data is complete.
} //Once we're done reading decoded data, BIO_read returns -1 even though there's no error.
BIO_free_all(b64_bio); //Destroys all BIOs in chain, starting with b64 (i.e. the 1st one).
return base64_decoded; //Returns base-64 decoded data with trailing null terminator.
}
/*Here's one way to base64 encode/decode using the base64encode() and base64decode functions.*/
int main(void){
char data_to_encode[] = "Base64 encode this string!"; //The string we will base-64 encode.
int bytes_to_encode = strlen(data_to_encode); //Number of bytes in string to base64 encode.
char *base64_encoded = base64encode(data_to_encode, bytes_to_encode); //Base-64 encoding.
int bytes_to_decode = strlen(base64_encoded); //Number of bytes in string to base64 decode.
char *base64_decoded = base64decode(base64_encoded, bytes_to_decode); //Base-64 decoding.
printf("Original character string is: %s\n", data_to_encode); //Prints our initial string.
printf("Base-64 encoded string is: %s\n", base64_encoded); //Prints base64 encoded string.
printf("Base-64 decoded string is: %s\n", base64_decoded); //Prints base64 decoded string.
free(base64_encoded); //Frees up the memory holding our base64 encoded data.
free(base64_decoded); //Frees up the memory holding our base64 decoded data.
}
cc -o base base.c -lssl -lcrypto
. Tidak ada kesalahan Ini menghasilkan output ini: Original character string is: Base64 encode this string! Base-64 encoded string is: QmFzZTY0IGVuY29kZSB0aGlzIHN0cmluZyE= Base-64 decoded string is: Base64 encode this string!
glib memiliki fungsi untuk pengkodean base64: https://developer.gnome.org/glib/stable/glib-Base64-Encoding.html
libb64 memiliki API C dan C ++. Ini ringan dan mungkin implementasi tercepat yang tersedia untuk umum. Ini juga merupakan pustaka pengkodean base64 yang berdiri sendiri khusus, yang bisa menyenangkan jika Anda tidak memerlukan semua hal lain yang berasal dari menggunakan pustaka yang lebih besar seperti OpenSSL atau glib.
#define BUFFERSIZE 16777216
Anda dapat mengganti ke 65536 jika Anda membutuhkan buffer yang lebih kecil.
char
masuk pada sistem target ... Ini adalah masalah karena base64_decode_value
dapat mengembalikan angka negatif yang kemudian dicor ke char.
GNU coreutils memilikinya di lib / base64. Ini sedikit membengkak tetapi berkaitan dengan hal-hal seperti EBCDIC. Anda juga dapat bermain-main sendiri, misalnya,
char base64_digit (n) unsigned n; {
if (n < 10) return n - '0';
else if (n < 10 + 26) return n - 'a';
else if (n < 10 + 26 + 26) return n - 'A';
else assert(0);
return 0;
}
unsigned char base64_decode_digit(char c) {
switch (c) {
case '=' : return 62;
case '.' : return 63;
default :
if (isdigit(c)) return c - '0';
else if (islower(c)) return c - 'a' + 10;
else if (isupper(c)) return c - 'A' + 10 + 26;
else assert(0);
}
return 0xff;
}
unsigned base64_decode(char *s) {
char *p;
unsigned n = 0;
for (p = s; *p; p++)
n = 64 * n + base64_decode_digit(*p);
return n;
}
Ketahuilah kamu semua orang dengan hadiah-hadiah ini bahwa kamu tidak boleh bingung "bermain-main sendiri" dengan "menerapkan standar." Ya.
'+'
adalah 62 dan '/'
63 di PEM base64 seperti yang diminta oleh OP. Berikut adalah daftar varian pengkodean base64 . Saya tidak melihat varian encoding base64 dengan urutan karakter yang Anda gunakan. Tetapi matematika di balik algoritma itu benar.
Saya membutuhkan implementasi C ++ yang bekerja pada std :: string . Tidak ada jawaban yang memuaskan kebutuhan saya, saya membutuhkan solusi dua-fungsi sederhana untuk encoding dan decoding, tetapi saya terlalu malas untuk menulis kode sendiri, jadi saya menemukan ini:
http://www.adp-gmbh.ch/cpp/common/base64.html
Kredit untuk kode masuk ke René Nyffenegger.
Masukkan kode di bawah jika situs turun:
base64.cpp
/*
base64.cpp and base64.h
Copyright (C) 2004-2008 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
*/
#include "base64.h"
#include <iostream>
static const std::string base64_chars =
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz"
"0123456789+/";
static inline bool is_base64(unsigned char c) {
return (isalnum(c) || (c == '+') || (c == '/'));
}
std::string base64_encode(unsigned char const* bytes_to_encode, unsigned int in_len) {
std::string ret;
int i = 0;
int j = 0;
unsigned char char_array_3[3];
unsigned char char_array_4[4];
while (in_len--) {
char_array_3[i++] = *(bytes_to_encode++);
if (i == 3) {
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f;
for(i = 0; (i <4) ; i++)
ret += base64_chars[char_array_4[i]];
i = 0;
}
}
if (i)
{
for(j = i; j < 3; j++)
char_array_3[j] = '\0';
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f;
for (j = 0; (j < i + 1); j++)
ret += base64_chars[char_array_4[j]];
while((i++ < 3))
ret += '=';
}
return ret;
}
std::string base64_decode(std::string const& encoded_string) {
int in_len = encoded_string.size();
int i = 0;
int j = 0;
int in_ = 0;
unsigned char char_array_4[4], char_array_3[3];
std::string ret;
while (in_len-- && ( encoded_string[in_] != '=') && is_base64(encoded_string[in_])) {
char_array_4[i++] = encoded_string[in_]; in_++;
if (i ==4) {
for (i = 0; i <4; i++)
char_array_4[i] = base64_chars.find(char_array_4[i]);
char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
for (i = 0; (i < 3); i++)
ret += char_array_3[i];
i = 0;
}
}
if (i) {
for (j = i; j <4; j++)
char_array_4[j] = 0;
for (j = 0; j <4; j++)
char_array_4[j] = base64_chars.find(char_array_4[j]);
char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
for (j = 0; (j < i - 1); j++) ret += char_array_3[j];
}
return ret;
}
base64.h
#include <string>
std::string base64_encode(unsigned char const* , unsigned int len);
std::string base64_decode(std::string const& s);
Pemakaian
const std::string s = "test";
std::string encoded = base64_encode(reinterpret_cast<const unsigned char*>(s.c_str()), s.length());
std::string decoded = base64_decode(encoded);
Inilah dekoder yang telah saya gunakan selama bertahun-tahun ...
static const char table[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
static const int BASE64_INPUT_SIZE = 57;
BOOL isbase64(char c)
{
return c && strchr(table, c) != NULL;
}
inline char value(char c)
{
const char *p = strchr(table, c);
if(p) {
return p-table;
} else {
return 0;
}
}
int UnBase64(unsigned char *dest, const unsigned char *src, int srclen)
{
*dest = 0;
if(*src == 0)
{
return 0;
}
unsigned char *p = dest;
do
{
char a = value(src[0]);
char b = value(src[1]);
char c = value(src[2]);
char d = value(src[3]);
*p++ = (a << 2) | (b >> 4);
*p++ = (b << 4) | (c >> 2);
*p++ = (c << 6) | d;
if(!isbase64(src[1]))
{
p -= 2;
break;
}
else if(!isbase64(src[2]))
{
p -= 2;
break;
}
else if(!isbase64(src[3]))
{
p--;
break;
}
src += 4;
while(*src && (*src == 13 || *src == 10)) src++;
}
while(srclen-= 4);
*p = 0;
return p-dest;
}
UnBase64
fungsi Anda dapat membahayakan memori setelah buffer dest, jika buffer tersebut adalah ukuran yang tepat yang diperlukan untuk mendekode string base 64 yang disandikan. Ambil contoh kasus sederhana di mana Anda mencoba untuk memecahkan kode basis 64 yang dikodekan string "BQ ==", ke dalam BYTE tunggal yaitu unsigned char Result = 0; UnBase64(&Result, "BQ==", 4);
akan merusak tumpukan!
Dalam kasus orang membutuhkan solusi c ++, saya menempatkan solusi OpenSSL ini bersama-sama (untuk kedua encode dan decode). Anda harus terhubung dengan perpustakaan "crypto" (yang merupakan OpenSSL). Ini telah diperiksa untuk kebocoran dengan valgrind (walaupun Anda dapat menambahkan beberapa kode pemeriksaan kesalahan tambahan untuk membuatnya sedikit lebih baik - Saya tahu setidaknya fungsi tulis harus memeriksa nilai kembali).
#include <openssl/bio.h>
#include <openssl/evp.h>
#include <stdlib.h>
string base64_encode( const string &str ){
BIO *base64_filter = BIO_new( BIO_f_base64() );
BIO_set_flags( base64_filter, BIO_FLAGS_BASE64_NO_NL );
BIO *bio = BIO_new( BIO_s_mem() );
BIO_set_flags( bio, BIO_FLAGS_BASE64_NO_NL );
bio = BIO_push( base64_filter, bio );
BIO_write( bio, str.c_str(), str.length() );
BIO_flush( bio );
char *new_data;
long bytes_written = BIO_get_mem_data( bio, &new_data );
string result( new_data, bytes_written );
BIO_free_all( bio );
return result;
}
string base64_decode( const string &str ){
BIO *bio, *base64_filter, *bio_out;
char inbuf[512];
int inlen;
base64_filter = BIO_new( BIO_f_base64() );
BIO_set_flags( base64_filter, BIO_FLAGS_BASE64_NO_NL );
bio = BIO_new_mem_buf( (void*)str.c_str(), str.length() );
bio = BIO_push( base64_filter, bio );
bio_out = BIO_new( BIO_s_mem() );
while( (inlen = BIO_read(bio, inbuf, 512)) > 0 ){
BIO_write( bio_out, inbuf, inlen );
}
BIO_flush( bio_out );
char *new_data;
long bytes_written = BIO_get_mem_data( bio_out, &new_data );
string result( new_data, bytes_written );
BIO_free_all( bio );
BIO_free_all( bio_out );
return result;
}
Saya menulis satu untuk digunakan dengan C ++, ini sangat cepat, bekerja dengan stream, gratis, dan open source:
https://tmplusplus.svn.sourceforge.net/svnroot/tmplusplus/trunk/src/
Jangan ragu untuk menggunakannya jika itu sesuai dengan tujuan Anda.
Edit: Menambahkan kode sebaris berdasarkan permintaan.
Peningkatan kinerja diperoleh dengan menggunakan tabel pencarian untuk penyandian dan decoding. _UINT8
adalah unsigned char
pada kebanyakan OS.
/** Static Base64 character encoding lookup table */
const char CBase64::encodeCharacterTable[65] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
/** Static Base64 character decoding lookup table */
const char CBase64::decodeCharacterTable[256] = {
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
,-1,62,-1,-1,-1,63,52,53,54,55,56,57,58,59,60,61,-1,-1,-1,-1,-1,-1,-1,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21
,22,23,24,25,-1,-1,-1,-1,-1,-1,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,
-1,-1,-1};
/*!
\brief Encodes binary data to base 64 character data
\param in The data to encode
\param out The encoded data as characters
*/
void CBase64::Encode(std::istream &in, std::ostringstream &out)
{
char buff1[3];
char buff2[4];
_UINT8 i=0, j;
while(in.readsome(&buff1[i++], 1))
if (i==3)
{
out << encodeCharacterTable[(buff1[0] & 0xfc) >> 2];
out << encodeCharacterTable[((buff1[0] & 0x03) << 4) + ((buff1[1] & 0xf0) >> 4)];
out << encodeCharacterTable[((buff1[1] & 0x0f) << 2) + ((buff1[2] & 0xc0) >> 6)];
out << encodeCharacterTable[buff1[2] & 0x3f];
i=0;
}
if (--i)
{
for(j=i;j<3;j++) buff1[j] = '\0';
buff2[0] = (buff1[0] & 0xfc) >> 2;
buff2[1] = ((buff1[0] & 0x03) << 4) + ((buff1[1] & 0xf0) >> 4);
buff2[2] = ((buff1[1] & 0x0f) << 2) + ((buff1[2] & 0xc0) >> 6);
buff2[3] = buff1[2] & 0x3f;
for (j=0;j<(i+1);j++) out << encodeCharacterTable[buff2[j]];
while(i++<3) out << '=';
}
}
/*!
\brief Decodes base 64 character data to binary data
\param in The character data to decode
\param out The decoded data
*/
void CBase64::Decode(std::istringstream &in, std::ostream &out)
{
char buff1[4];
char buff2[4];
_UINT8 i=0, j;
while(in.readsome(&buff2[i], 1) && buff2[i] != '=')
{
if (++i==4)
{
for (i=0;i!=4;i++)
buff2[i] = decodeCharacterTable[buff2[i]];
out << (char)((buff2[0] << 2) + ((buff2[1] & 0x30) >> 4));
out << (char)(((buff2[1] & 0xf) << 4) + ((buff2[2] & 0x3c) >> 2));
out << (char)(((buff2[2] & 0x3) << 6) + buff2[3]);
i=0;
}
}
if (i)
{
for (j=i;j<4;j++) buff2[j] = '\0';
for (j=0;j<4;j++) buff2[j] = decodeCharacterTable[buff2[j]];
buff1[0] = (buff2[0] << 2) + ((buff2[1] & 0x30) >> 4);
buff1[1] = ((buff2[1] & 0xf) << 4) + ((buff2[2] & 0x3c) >> 2);
buff1[2] = ((buff2[2] & 0x3) << 6) + buff2[3];
for (j=0;j<(i-1); j++) out << (char)buff1[j];
}
}
Perbaikan kecil untuk kode dari ryyst (yang mendapat suara terbanyak) adalah untuk tidak menggunakan tabel decoding yang dialokasikan secara dinamis tetapi tabel precomputed const statis. Ini menghilangkan penggunaan pointer dan inisialisasi tabel, dan juga menghindari kebocoran memori jika seseorang lupa untuk membersihkan tabel decoding dengan base64_cleanup () (omong-omong, di base64_cleanup (), setelah memanggil bebas (decoding_table), orang seharusnya memiliki decoding_table = NULL, jika tidak sengaja memanggil base64_decode setelah base64_cleanup () akan macet atau menyebabkan perilaku yang tidak ditentukan). Solusi lain bisa menggunakan std :: unique_ptr ... tapi saya puas dengan hanya memiliki const char [256] pada stack dan hindari menggunakan pointer sama sekali - kode terlihat lebih bersih dan lebih pendek dengan cara ini.
Tabel pendekodean dihitung sebagai berikut:
const char encoding_table[] = {
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H',
'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X',
'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n',
'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
'w', 'x', 'y', 'z', '0', '1', '2', '3',
'4', '5', '6', '7', '8', '9', '+', '/' };
unsigned char decoding_table[256];
for (int i = 0; i < 256; i++)
decoding_table[i] = '\0';
for (int i = 0; i < 64; i++)
decoding_table[(unsigned char)encoding_table[i]] = i;
for (int i = 0; i < 256; i++)
cout << "0x" << (int(decoding_table[i]) < 16 ? "0" : "") << hex << int(decoding_table[i]) << (i != 255 ? "," : "") << ((i+1) % 16 == 0 ? '\n' : '\0');
cin.ignore();
dan kode yang dimodifikasi yang saya gunakan adalah:
static const char encoding_table[] = {
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H',
'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P',
'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X',
'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n',
'o', 'p', 'q', 'r', 's', 't', 'u', 'v',
'w', 'x', 'y', 'z', '0', '1', '2', '3',
'4', '5', '6', '7', '8', '9', '+', '/' };
static const unsigned char decoding_table[256] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x3f,
0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e,
0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28,
0x29, 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
char* base64_encode(const unsigned char *data, size_t input_length, size_t &output_length) {
const int mod_table[] = { 0, 2, 1 };
output_length = 4 * ((input_length + 2) / 3);
char *encoded_data = (char*)malloc(output_length);
if (encoded_data == nullptr)
return nullptr;
for (int i = 0, j = 0; i < input_length;) {
uint32_t octet_a = i < input_length ? (unsigned char)data[i++] : 0;
uint32_t octet_b = i < input_length ? (unsigned char)data[i++] : 0;
uint32_t octet_c = i < input_length ? (unsigned char)data[i++] : 0;
uint32_t triple = (octet_a << 0x10) + (octet_b << 0x08) + octet_c;
encoded_data[j++] = encoding_table[(triple >> 3 * 6) & 0x3F];
encoded_data[j++] = encoding_table[(triple >> 2 * 6) & 0x3F];
encoded_data[j++] = encoding_table[(triple >> 1 * 6) & 0x3F];
encoded_data[j++] = encoding_table[(triple >> 0 * 6) & 0x3F];
}
for (int i = 0; i < mod_table[input_length % 3]; i++)
encoded_data[output_length - 1 - i] = '=';
return encoded_data;
};
unsigned char* base64_decode(const char *data, size_t input_length, size_t &output_length) {
if (input_length % 4 != 0)
return nullptr;
output_length = input_length / 4 * 3;
if (data[input_length - 1] == '=') (output_length)--;
if (data[input_length - 2] == '=') (output_length)--;
unsigned char* decoded_data = (unsigned char*)malloc(output_length);
if (decoded_data == nullptr)
return nullptr;
for (int i = 0, j = 0; i < input_length;) {
uint32_t sextet_a = data[i] == '=' ? 0 & i++ : decoding_table[data[i++]];
uint32_t sextet_b = data[i] == '=' ? 0 & i++ : decoding_table[data[i++]];
uint32_t sextet_c = data[i] == '=' ? 0 & i++ : decoding_table[data[i++]];
uint32_t sextet_d = data[i] == '=' ? 0 & i++ : decoding_table[data[i++]];
uint32_t triple = (sextet_a << 3 * 6)
+ (sextet_b << 2 * 6)
+ (sextet_c << 1 * 6)
+ (sextet_d << 0 * 6);
if (j < output_length) decoded_data[j++] = (triple >> 2 * 8) & 0xFF;
if (j < output_length) decoded_data[j++] = (triple >> 1 * 8) & 0xFF;
if (j < output_length) decoded_data[j++] = (triple >> 0 * 8) & 0xFF;
}
return decoded_data;
};
Ini adalah dekoder yang secara khusus ditulis untuk menghindari kebutuhan buffer, dengan menulis langsung ke fungsi putchar. Ini didasarkan pada implementasi wikibook https://en.wikibooks.org/wiki/Algorithm_Implementation/Miscellaneous/Base64#C
Ini tidak mudah digunakan seperti opsi lain di atas. Namun, ini bisa digunakan dalam sistem tertanam, di mana Anda ingin membuang file besar tanpa mengalokasikan buffer besar lainnya untuk menyimpan string datauri base64 yang dihasilkan. (Sayang sekali bahwa datauri tidak membiarkan Anda menentukan nama file).
void datauriBase64EncodeBufferless(int (*putchar_fcptr)(int), const char* type_strptr, const void* data_buf, const size_t dataLength)
{
const char base64chars[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
const uint8_t *data = (const uint8_t *)data_buf;
size_t x = 0;
uint32_t n = 0;
int padCount = dataLength % 3;
uint8_t n0, n1, n2, n3;
size_t outcount = 0;
size_t line = 0;
putchar_fcptr((int)'d');
putchar_fcptr((int)'a');
putchar_fcptr((int)'t');
putchar_fcptr((int)'a');
putchar_fcptr((int)':');
outcount += 5;
while (*type_strptr != '\0')
{
putchar_fcptr((int)*type_strptr);
type_strptr++;
outcount++;
}
putchar_fcptr((int)';');
putchar_fcptr((int)'b');
putchar_fcptr((int)'a');
putchar_fcptr((int)'s');
putchar_fcptr((int)'e');
putchar_fcptr((int)'6');
putchar_fcptr((int)'4');
putchar_fcptr((int)',');
outcount += 8;
/* increment over the length of the string, three characters at a time */
for (x = 0; x < dataLength; x += 3)
{
/* these three 8-bit (ASCII) characters become one 24-bit number */
n = ((uint32_t)data[x]) << 16; //parenthesis needed, compiler depending on flags can do the shifting before conversion to uint32_t, resulting to 0
if((x+1) < dataLength)
n += ((uint32_t)data[x+1]) << 8;//parenthesis needed, compiler depending on flags can do the shifting before conversion to uint32_t, resulting to 0
if((x+2) < dataLength)
n += data[x+2];
/* this 24-bit number gets separated into four 6-bit numbers */
n0 = (uint8_t)(n >> 18) & 63;
n1 = (uint8_t)(n >> 12) & 63;
n2 = (uint8_t)(n >> 6) & 63;
n3 = (uint8_t)n & 63;
/*
* if we have one byte available, then its encoding is spread
* out over two characters
*/
putchar_fcptr((int)base64chars[n0]);
putchar_fcptr((int)base64chars[n1]);
outcount += 2;
/*
* if we have only two bytes available, then their encoding is
* spread out over three chars
*/
if((x+1) < dataLength)
{
putchar_fcptr((int)base64chars[n2]);
outcount += 1;
}
/*
* if we have all three bytes available, then their encoding is spread
* out over four characters
*/
if((x+2) < dataLength)
{
putchar_fcptr((int)base64chars[n3]);
outcount += 1;
}
/* Breaking up the line so it's easier to copy and paste */
int curr_line = (outcount/80);
if( curr_line != line )
{
line = curr_line;
putchar_fcptr((int)'\r');
putchar_fcptr((int)'\n');
}
}
/*
* create and add padding that is required if we did not have a multiple of 3
* number of characters available
*/
if (padCount > 0)
{
for (; padCount < 3; padCount++)
{
putchar_fcptr((int)'=');
}
}
putchar_fcptr((int)'\r');
putchar_fcptr((int)'\n');
}
Ini tesnya
#include <stdio.h>
#include <stdint.h>
#include <string.h>
int main(void)
{
char str[] = "test";
datauriBase64EncodeBufferless(putchar, "text/plain;charset=utf-8", str, strlen(str));
return 0;
}
Output yang Diharapkan: data:text/plain;charset=utf-8;base64,dGVzdA==
The EVP_EncodeBlock
dan EVP_DecodeBlock
fungsi membuatnya sangat mudah:
#include <stdio.h>
#include <stdlib.h>
#include <openssl/evp.h>
char *base64(const unsigned char *input, int length) {
const int pl = 4*((length+2)/3);
char *output = calloc(pl+1, 1); //+1 for the terminating null that EVP_EncodeBlock adds on
const int ol = EVP_EncodeBlock(output, input, length);
if (ol != pl) { fprintf(stderr, "Whoops, encode predicted %d but we got %d\n", pl, ol); }
return output;
}
unsigned char *decode64(const char *input, int length) {
const int pl = 3*length/4;
unsigned char *output = calloc(pl+1, 1);
const int ol = EVP_DecodeBlock(output, input, length);
if (pl != ol) { fprintf(stderr, "Whoops, decode predicted %d but we got %d\n", pl, ol); }
return output;
}
Solusi ini didasarkan pada jawaban schulwitz (encoding / decoding menggunakan OpenSSL), tetapi untuk C ++ (well, pertanyaan asli adalah tentang C, tetapi sudah ada jawaban C ++ lainnya di sini) dan menggunakan pengecekan kesalahan (sehingga lebih aman untuk digunakan) :
#include <openssl/bio.h>
std::string base64_encode(const std::string &input)
{
BIO *p_bio_b64 = nullptr;
BIO *p_bio_mem = nullptr;
try
{
// make chain: p_bio_b64 <--> p_bio_mem
p_bio_b64 = BIO_new(BIO_f_base64());
if (!p_bio_b64) { throw std::runtime_error("BIO_new failed"); }
BIO_set_flags(p_bio_b64, BIO_FLAGS_BASE64_NO_NL); //No newlines every 64 characters or less
p_bio_mem = BIO_new(BIO_s_mem());
if (!p_bio_mem) { throw std::runtime_error("BIO_new failed"); }
BIO_push(p_bio_b64, p_bio_mem);
// write input to chain
// write sequence: input -->> p_bio_b64 -->> p_bio_mem
if (BIO_write(p_bio_b64, input.c_str(), input.size()) <= 0)
{ throw std::runtime_error("BIO_write failed"); }
if (BIO_flush(p_bio_b64) <= 0)
{ throw std::runtime_error("BIO_flush failed"); }
// get result
char *p_encoded_data = nullptr;
auto encoded_len = BIO_get_mem_data(p_bio_mem, &p_encoded_data);
if (!p_encoded_data) { throw std::runtime_error("BIO_get_mem_data failed"); }
std::string result(p_encoded_data, encoded_len);
// clean
BIO_free_all(p_bio_b64);
return result;
}
catch (...)
{
if (p_bio_b64) { BIO_free_all(p_bio_b64); }
throw;
}
}
std::string base64_decode(const std::string &input)
{
BIO *p_bio_mem = nullptr;
BIO *p_bio_b64 = nullptr;
try
{
// make chain: p_bio_b64 <--> p_bio_mem
p_bio_b64 = BIO_new(BIO_f_base64());
if (!p_bio_b64) { throw std::runtime_error("BIO_new failed"); }
BIO_set_flags(p_bio_b64, BIO_FLAGS_BASE64_NO_NL); //Don't require trailing newlines
p_bio_mem = BIO_new_mem_buf((void*)input.c_str(), input.length());
if (!p_bio_mem) { throw std::runtime_error("BIO_new failed"); }
BIO_push(p_bio_b64, p_bio_mem);
// read result from chain
// read sequence (reverse to write): buf <<-- p_bio_b64 <<-- p_bio_mem
std::vector<char> buf((input.size()*3/4)+1);
std::string result;
for (;;)
{
auto nread = BIO_read(p_bio_b64, buf.data(), buf.size());
if (nread < 0) { throw std::runtime_error("BIO_read failed"); }
if (nread == 0) { break; } // eof
result.append(buf.data(), nread);
}
// clean
BIO_free_all(p_bio_b64);
return result;
}
catch (...)
{
if (p_bio_b64) { BIO_free_all(p_bio_b64); }
throw;
}
}
Perhatikan bahwa base64_decode mengembalikan string kosong, jika input salah urutan base64 (openssl bekerja dengan cara seperti itu).
Berikut ini adalah versi yang dioptimalkan dari encoder untuk jawaban yang diterima, yang juga mendukung line-breaking untuk MIME dan protokol lainnya (optimasi simlar dapat diterapkan ke decoder):
char *base64_encode(const unsigned char *data,
size_t input_length,
size_t *output_length,
bool addLineBreaks)
*output_length = 4 * ((input_length + 2) / 3);
if (addLineBreaks) *output_length += *output_length / 38; // CRLF after each 76 chars
char *encoded_data = malloc(*output_length);
if (encoded_data == NULL) return NULL;
UInt32 octet_a;
UInt32 octet_b;
UInt32 octet_c;
UInt32 triple;
int lineCount = 0;
int sizeMod = size - (size % 3); // check if there is a partial triplet
// adding all octet triplets, before partial last triplet
for (; offset < sizeMod; )
{
octet_a = data[offset++];
octet_b = data[offset++];
octet_c = data[offset++];
triple = (octet_a << 0x10) + (octet_b << 0x08) + octet_c;
encoded_data[mBufferPos++] = encoding_table[(triple >> 3 * 6) & 0x3F];
encoded_data[mBufferPos++] = encoding_table[(triple >> 2 * 6) & 0x3F];
encoded_data[mBufferPos++] = encoding_table[(triple >> 1 * 6) & 0x3F];
encoded_data[mBufferPos++] = encoding_table[(triple >> 0 * 6) & 0x3F];
if (addLineBreaks)
{
if (++lineCount == 19)
{
encoded_data[mBufferPos++] = 13;
encoded_data[mBufferPos++] = 10;
lineCount = 0;
}
}
}
// last bytes
if (sizeMod < size)
{
octet_a = data[offset++]; // first octect always added
octet_b = offset < size ? data[offset++] : (UInt32)0; // conditional 2nd octet
octet_c = (UInt32)0; // last character is definitely padded
triple = (octet_a << 0x10) + (octet_b << 0x08) + octet_c;
encoded_data[mBufferPos++] = encoding_table[(triple >> 3 * 6) & 0x3F];
encoded_data[mBufferPos++] = encoding_table[(triple >> 2 * 6) & 0x3F];
encoded_data[mBufferPos++] = encoding_table[(triple >> 1 * 6) & 0x3F];
encoded_data[mBufferPos++] = encoding_table[(triple >> 0 * 6) & 0x3F];
// add padding '='
sizeMod = size % 3;
// last character is definitely padded
encoded_data[mBufferPos - 1] = (byte)'=';
if (sizeMod == 1) encoded_data[mBufferPos - 2] = (byte)'=';
}
}