Kesalahan penginstalan: INSTALL_FAILED_OLDER_SDK


Saya baru mengenal pengembangan Android dan saya ingin Hello Worldmenjalankan aplikasi terlebih dahulu. Saya menggunakan Eclipse IDE dan Android 4.0.3 versi 15 SDK. Saya menyalin semuanya dari situs tutorial, tetapi ketika saya mencoba menjalankan aplikasi di virtual devicesaya mendapatkan kesalahan ini:

[2012-02-01 11:31:23 - Android_test] Installation error: INSTALL_FAILED_OLDER_SDK
[2012-02-01 11:31:23 - Android_test] Please check logcat output for more details.
[2012-02-01 11:31:23 - Android_test] Launch canceled!

Ini kelas saya dalam com.maze.apppaket: package;

import android.os.Bundle;
import android.widget.TextView;

public class HelloAndroid extends Activity{
    public void onCreate(Bundle savedInstanceState) {
        TextView tv = new TextView(this);
        tv.setText("Hello, Android");



dan AndroidManifest.xml:

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android=""
android:versionName="1.0" >

<uses-sdk android:minSdkVersion="15" android:targetSdkVersion="@string/app_name"/>

    android:label="@string/app_name" >
    <activity android:name="HelloAndroid" android:launchMode="standard" android:enabled="true"></activity>

Berikut konfigurasi dari Virtual Device:

Name: AndroidVD
CPU/ABI: ARM(armeabi-v7a)
Path: path\to\avd
Target: Android 4.0.3(API level 15)
Skin: WVGA800
hw.lcd.density: 240
hw.cpu.model: cortex-a8
vm.heapSize: 48

What is the problem?

EDIT: The application is not running on the Virtual Device: Here is what I get on LogCat(some of the lines):

D/PackageManager(92): New package installed in /data/app/
D/dalvikvm(92): GC_CONCURRENT freed 660K, 9% free 11935K/12999K, paused 18ms+72ms
I/ActivityManager(92): Force stopping package uid=10040
D/BackupManagerService(92): Received broadcast Intent { act=android.intent.action.PACKAGE_REPLACED flg=0x10000010 (has extras) }
V/BackupManagerService(92): updatePackageParticipantsLocked:

in your manifiest file, android:targetSdkVersion="@string/app_name" is mentioned. is it a typo?

@Karthik No, it's not a typo. That is what the wizard generated.

This may also be up use for someone this worked for me
Joshua G



It is due to android:targetSdkVersion="@string/app_name" in your manifiest file.
Change it to:

<uses-sdk android:minSdkVersion="15" android:targetSdkVersion="15"/>

The targetSdkVersion should be an integer, but @string/app_name would be a string. I think this causing the error.

You have to add a default intent-filter in your manifiest file for the activity. Then only android can launch the activity. otherwise you will get the below error in your console window.

[2012-02-02 09:17:39 - Test] No Launcher activity found!
[2012-02-02 09:17:39 - Test] The launch will only sync the application package on the device!

Add the following to your <activity> tag.

<activity android:name="HelloAndroid" android:launchMode="standard" android:enabled="true">  
    <action android:name="android.intent.action.MAIN" />
    <category android:name="android.intent.category.LAUNCHER" />

Thank you! Now I don't get the error anymore. But The Virtual Device starts and it doesn't show me Hello Android. Do I have to start it somehow? If yes, how? If not, why isn't it working?

if you run from eclipse, the app will be automatically started after installation. So the activity should show up on the AVD screen. When the AVD starts, it would be in Locked state (screen lock), once you unlock the screen you can see the Hello Android text.

Yes, it starts in Lock state, but when I unlock it, it just shows me the wallpaper and some icons at the bottom. There is no Hello Android.

any errors on the Logcat? you can add some Log statements in onCreate() and see if they are shown in the Logcat window.

If by Logcat you mean the Console in Eclipse, then the answer is no. I don't get any errors. If that's not what you meant by Logcat, please tell me where I can find it.


This means the version of android of your avd is older than the version being used to compile the code

You build AVD's (Android Virtual Devices) given a certain set of features (Screen size, code version, camera status). Build one that is the same as your target API version. Also build an older one for compatibility testing.


This error occurs when the sdk-version installed on your device (real or virtual device) is smaller than android:minSdkVersion in your android manifest.

You either have to decrease your android:minSdkVersion or you have to specify a higher api-version for your AVD.

Keep in mind, that it is not always trivial to decrease android:minSdkVersion as you have to make sure, your app cares about the actual installed API and uses the correct methods:

AsyncTask<String, Object, String> task = new AsyncTask<String, Object, String>() {
    protected Boolean doInBackground(String... params) {
        if (params == null) return "";
        StringBuilder b = new StringBuilder();
        for (String p : params) {
        return b.toString();
    task.executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR,"Hello", " ", "world!");
} else {
    task.execute("Hello", " ", "world!");

Using the android-support-library and/or libraries like actionbar-sherlock will help you dealing especially with widgets of older versions.


I am using Android Studio 0.8.1. I have a project's gradle file like below:

android {
    compileSdkVersion 19
    buildToolsVersion "20.0.0"

    defaultConfig {
        applicationId "com.omersonmez.widgets.hotspot"
        minSdkVersion 15
        targetSdkVersion 19
        versionCode 1
        versionName "1.0"
    buildTypes {
        release {
            runProguard false
            proguardFiles getDefaultProguardFile('proguard-android.txt'), ''

My emulator was android 4.0. So i modified my emulator and made api level 4.0.3(apilevel 15). It worked.


I tried all the responses described here but my solution was changing inside my build.gradle file minSdkVersion from 8 to 9 because some libraries in my project can´t work with API 8, that´s was the reason for the message INSTALL_FAILED_OLDER_SDK:

apply plugin: ''

    android {
        compileSdkVersion 22
        buildToolsVersion "22.0.1"

        defaultConfig {
            applicationId "com.tuna.hello.androidstudioapplication"
            minSdkVersion 9
            targetSdkVersion 22
            versionCode 1
            versionName "1.0"

This sounds like it translates to some included library's min SDK is 9.


In my case I edited a project having this in the AndroidManifest.xml file, and which was ginving me the above error, at runtime:

    android:targetSdkVersion="17" />

What I did just, was to change minSdkVersion="17", to minSdkVersion="16". My resulting tag was:

    android:targetSdkVersion="17" />

Now I'm not getting the error anymore..

Hope this helps


Received the same error , the problem was difference in the version of Android SDK which AVD was using and the version in AndroidManifest file. I could solve it by correcting the


to match with AVD.


You will see the same error if you are trying to install an apk that was built using

compileSdkVersion "android-L"

Even for devices running the final version of Android 5.0. Simply change this to

compileSdkVersion 21


Fix for new Android 6.0 Marshmallow Fixed my issue when I updated to API 23 (Android 6.0 Marshmallow) by updating the build tools version to 23.0.0 as follows:

android {
    buildToolsVersion '23.0.0'

And went to File > Project Structure , chose Properties tab then updated the Compile Sdk version to "API 23: Android 5.X (MNC)" and the Build tools version to "23.0.0"


I am on Android Studio. I got this error when min/targetSDKVersion were set to 17. While looking thro this thread, I tried to change the minSDKVersion, voila..problem fixed. Go figure.. :(

    android:targetSdkVersion="17" />


Make sure to check your build.gradle and that it doesn't use a newer SDK version than what is installed on your AVD. That's only if you use Android Studio though.


My solution was to change the run configurations module drop-down list from wearable to android. (This error happened to me when I tried running Google's I/O Sched open-source app.) It would automatically pop up the configurations every time I tried to run until I changed the module to android.

You can access the configurations by going to Run -> Edit Configurations... -> General tab -> Module: [drop-down-list-here]


I found that making the recommended change in the manifest didn't solve my problem.

The fix was found in the GradleScripts folder, in the build.gradle file for the Module:app.

Inside this file (build.gradle) the following line was modified. minSdkVersion 22 I changed this '22' value to '19' for my particular phone and the build completed without error.


Mate, my advice is to change virtual device. Download "Genimotion" application, its easy to use and there are a lot of any devices you need


Go in your project's build.cradle file and add

defaultConfig {
    minSdkVersion versions.minSdk


This makes it that your application conforms to the minimum SDK your device is running.


Ionic Android emulator error INSTALL_FAILED_OLDER_SDK

So, basically it means that the installation has failed due to having an older SDK version than the targetSdkVersion specified in your app (it's a Gradle issue). Just edit the AndroidManifest.xml file and add the following code:

<uses-sdk android:minSdkVersion="19" android:targetSdkVersion="14"/>

After days looking for the solution, that's it.

Works fine for me!


If the error "Installation error: INSTALL_FAILED_OLDER_SDK" appears, you must change the version of minSdkVersion in AndroidManifest to the one specified in the android emulator: see Settings -> About phone -> Android version.

Hi @cupoma58, welcome. How is this different that the other answers?
Tiago Martins Peres 李大仁


I've changed my android:minSdkVersion and android:targetSdkVersion to 18 from 21:

uses-sdk android:minSdkVersion="18" android:targetSdkVersion="18" 

Now I can install my app successfully.

Dengan menggunakan situs kami, Anda mengakui telah membaca dan memahami Kebijakan Cookie dan Kebijakan Privasi kami.
Licensed under cc by-sa 3.0 with attribution required.